A shorter monthly update for once, as this included two weeks of holidays, in which we were both morally, legally, and bound by higher powers unbeknown to us forbidden from working on Kandria. Regardless, progress was made, and news are here to be shared, so an update was written!
Kandria is a hack and slash, puzzle platforming game set in a broken down, post-apocalyptic desert.
You play a lone android, who must help a struggling settlement survive. Travel far and wide, taking on missions for whomever you choose - explore the ruined surface, scale steep cliffs, or venture deep below ground to gather supplies and long-buried relics. Show off your combat skills by slashing your way through any opposition in a flurry of extravagant sword moves. As an android there is no limit to where you can go or what you can do.
As the story unfolds you'll get to know the flawed and diverse characters of the settlement that rescued you. But are they really your friends, or are you just their tool? On your travels you must determine who is truly friend or foe, and recruit what allies you can - because the end is coming.
Big news this month: there's a new free demo release (!!), news on the Pro Helvetia grant and on Gamescom, and a lot of stuff to look at that we worked on!
A big ole update for Kandria this month!