Kandria

Factsheet

Description

Kandria is a 2D hack and slash platformer, with devious verticality and frenetic swordplay, set in a broken down, post-apocalyptic world. You’re a hard-boiled android detective out to uncover your role amongst the remains of humanity, and your place in its future. Are androids to blame for the downfall? Can you clear your name, or won’t you like what you find? Along the way you’ll encounter people from diverse backgrounds, some friendly, most less so. Undertake missions for whomever you choose, exploring the ruined surface world to gather supplies, or venturing deep underground to retrieve long-buried relics like yourself.

History

Inspired by Celeste and other precision platformers, Kandria began its life as a testing ground for an in-house engine in late 2019, created by Nicolas Hafner. As Nicolas added more ideas to the game, it developed into an actual world, complete with characters, backstory and plot. To meet these demands, the team expanded to include artist, Frederic Tarabout and writer, Tim White. At the time of writing (November 2020) we are nearing the end of pre-production, as we double down on the gameplay and story, and seek to secure further funding.

Features

Videos

Images

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About Nicolas Hafner

Boilerplate

Nicolas Hafner is an independent game developer from Switzerland, building things from scratch.

More information

More information on Nicolas Hafner and related things is available here.

Credits

Contact

Inquiries

[email protected]

Twitter

@shinmera

Web

shinmera.com